Thursday, October 17, 2013

WK07 prop art final

I had originally just added color and shading to the first assignment earlier in the week because i was really into it and didnt want to stop working on it. I am pretty happy with the way that i dispersed the random shading of different colors to give more of a jagged and rocky feel to the rock. I think i can do a better job of diffusing the sharp lines where the shadows and highlights start and stop.












My game takes place in the middle of the Serengeti desert so there arent really any buildings to speak of. the only structures i can really think of are natural things like bridges caves and hills. I think it would be really cool if i managed to make it work where enemies would walk on paths both under and across the bridge

1 comment:

  1. your written part of your posting already gave you insights into upgrading your prop. upgrade your line work to include highlights instead of straight black. also your main areas of shading are separated by straight lines when they should be jagged, random transitions following the organic shape of the rock.

    ReplyDelete